The cue moves in random directions. Move the balls to pocket as many as you can! The more you pocket before the timer runs out, the more your score increases. If you don't pocket any balls when the timer is out, then you lose a life. The game ends when all three lives are exhausted!

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MonoBleedingEdge.zip 41 MB

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(+2)

Sad you weren't able to get it in the jam in time! Fun concept. My main complaint is how much moving a ball +-1 pixel can alter the trajectory so it might need some ability for fine tuning when closer to the line.

Great job!